Roundup 2020.10
In todays news we have:
A mixed bag
Instead of making rather boring posts with just a single image and a fluff sentence above, I decided to talk about all ongoing projects at once today. SO nobody has to wonder why I seemingly do nothing else than Weekend Challenge currently.
So I guess I will do either more mixed topics in future, since it seems to look more interesting - or at least bundle two or three WC-images for a single posts.
How it's going to look finally, I can't tell for sure yet though. The blog is kinda new, isn't it :) But let's start with the...
Weekend Challenge
That's what everyone is used to since a few weeks, am I right. Image below, title/topic below that, nothing more to say!
Not sure if title really equals topic this time, or I just noted it wrong.
Interactive adventures mit Ink
No, I didn't find the fountain pen from school times: Ink is a script language designed for creating text adventures, also known as CYOA or interactive fiction.
With these kind of text adventures I want to explore the universe around SF2020 a bit more. Also I want to create another point of access. Finally, I hope to get more ideas for plots which I can use for the videos.
In the small snippet above you can see a short example run, which is running in the console of my text editor. Finished adventures I plan to integrate right into my blog (if it doesn't exceed my web skills), or upload them to itch.io. When I have the first game uploaded there, I will put the link to my itch profile next to the other social media links.
SF2020: Mini update
Yes, the last days and weeks my motivation grinded to a pretty slow speed. I worked a little on the characters and on the new corridor, which I didn't show yet. Also I blocked out some script for the first episode. I have to fill in some gaps in content and general logic, but I hope my foray into the world of Interactive Fiction (mentioned above) will help me to put some barriers down.
For today I have a picture of one of the characters. He is still standing in A-pose because the rigging isn't fully done yet. I also have a female character, which also needs some rigging. I wanted to show the corridor together with these two characters, so it won't appear too empty.
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