Modular 3D tiles

001 15.03.2020 SF2020 project: Let's build a corridor

Background/scenery: spaceship interior sample

Modular approach

modular construction of a simple tunnel
simple tunnel: the preliminary result of this experiment

In this attempt, I tried a modular tile-based design. Walls, corners, floor and ceiling consider of single elements, which can be combined in various ways to fit together. Each element has several variants, usually.

tunnel top-down view, highlight segmentation
same tunnel in top-down view, segments noticable

I consider it failed, for various reasons:

several elements displayed separately
the used elements separated

Really failed?

I expect to discover special cases, where modular sets of 3D-tiles will be useful. For now, there are more ideas I need to try out, and compare with each other.

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