A hole in the town
New week, new ↳Weekend Challenge!
Deathrays! With this image I focussed more on the ‘aftermath’, and also refreshed some things about Blenders compositor.
Perspective and compositor
I guessed beforehand, that the perspective could become a problem. Though I hoped that a minimal angle into the hole would be enough to give a good view into the devastation. It works ok in the front area, but for the whole distance not so much. Putting the camera into a helicopter or from a roof-deck may have been better.
The compositing is probably kinda piled on, but then I don’t use the compositor very often, so occasions need to be used, right!